Online Templates for Electronic Game Developer

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Electronic Game Developer Templates

Are you in the Electronic Game Developer role and looking for Technology/Software template examples to download? Whether you’re looking for Google Docs templates, Word templates, Notion templates, Airtable templates or even spreadsheet templates for Technology/Software, you’re in the right place. We build powerful online templates for Electronic Game Developers like you so you can save time and money each day. If you’re looking for one of the below templates or would like to discuss having a custom set of sample Technology/Software templates created, get in touch to discuss.

Electronic Game Developer Template Examples

1. Game Design Document (GDD): This template serves as the blueprint for the game development process. It outlines the overall concept, gameplay mechanics, story, characters, levels, and other essential elements. The GDD is used to communicate the game’s vision to the development team and stakeholders. The basic layout includes sections for the game’s overview, mechanics, art style, audio, level design, and any other relevant information.

2. Project Schedule: This template helps in planning and tracking the progress of the game development project. It includes a timeline with milestones, tasks, and deadlines. The project schedule is used to allocate resources, set priorities, and ensure that the project stays on track. The basic layout consists of a table or Gantt chart format, with columns for tasks, start and end dates, responsible team members, and progress status.

3. Asset List: This template is used to manage and track all the assets required for the game, such as artwork, sound effects, music, animations, and 3D models. It helps in organizing the assets, ensuring they are created or acquired on time, and tracking their implementation in the game. The basic layout includes columns for asset name, type, status (e.g., in progress, completed), responsible team member, and any additional notes.

4. Bug Tracker: This template is essential for tracking and managing software bugs and issues throughout the game development process. It allows the development team to log, prioritize, assign, and track the resolution of bugs. The bug tracker helps in maintaining the game’s quality and ensuring a smooth user experience. The basic layout includes columns for bug ID, description, priority, assigned developer, status (e.g., open, in progress, resolved), and any relevant notes.

5. Level Design Document (LDD): This template focuses specifically on the design and layout of individual game levels or stages. It includes details about the level’s objectives, obstacles, enemies, puzzles, and any other relevant information. The LDD is used to guide level designers and ensure consistency across different levels. The basic layout consists of sections for level overview, objectives, gameplay elements, visual references, and any specific requirements.

6. User Interface (UI) Wireframes: This template is used to design and plan the game’s user interface, including menus, HUD elements, buttons, and other interactive components. It helps in visualizing the UI layout, flow, and functionality before implementation. The UI wireframes are used to gather feedback, iterate on the design, and provide guidance to the UI/UX team. The basic layout includes sketches or digital mockups of the different UI screens, with annotations describing the functionality and interactions.

7. Marketing Plan: This template focuses on the marketing and promotion strategies for the game. It includes an analysis of the target audience, competition, marketing channels, budget, and timeline. The marketing plan is used to create awareness, generate interest, and drive sales for the game. The basic layout consists of sections for market research, target audience profile, marketing goals, strategies, tactics, budget allocation, and a timeline for executing the marketing activities